Uses of Interface
com.solibri.geometry.primitive3d.Ray3d
Packages that use Ray3d
-
Uses of Ray3d in com.solibri.geometry.primitive3d
Subinterfaces of Ray3d in com.solibri.geometry.primitive3dMethods in com.solibri.geometry.primitive3d that return Ray3dModifier and TypeMethodDescriptionstatic Ray3d
Returns a ray with the given origin and direction.static Ray3d
Returns a deep copy of the given ray.Methods in com.solibri.geometry.primitive3d with parameters of type Ray3dModifier and TypeMethodDescriptionstatic MRay3d
Returns a deep copy of the given ray.static Ray3d
Returns a deep copy of the given ray.Returns an optional with the intersection point between the triangle and the ray if present, otherwise an empty optional.boolean
Triangle3d.intersects
(Ray3d ray) Returns true if the triangle intersects the given ray. -
Uses of Ray3d in com.solibri.smc.api.filter
Methods in com.solibri.smc.api.filter with parameters of type Ray3dModifier and TypeMethodDescriptionstatic RayIntersectionFilter
Returns a filter that accepts components whose AABBs intersect the given ray.