Uses of Interface
com.solibri.geometry.primitive3d.Polygon3d
Package
Description
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Uses of Polygon3d in com.solibri.geometry.algorithms
Modifier and TypeMethodDescriptionstatic List<Triangle3d>
Returns a triangulation of the given polygon.static List<Triangle3d>
Triangulation.of(Polygon3d polygon, Collection<Polygon3d> holes)
Returns a triangulation of the given polygon with the holes removed from it.Modifier and TypeMethodDescriptionstatic List<Triangle3d>
Triangulation.of(Polygon3d polygon, Collection<Polygon3d> holes)
Returns a triangulation of the given polygon with the holes removed from it. -
Uses of Polygon3d in com.solibri.geometry.mesh
Modifier and TypeMethodDescriptionTriangleMesh.withPolygon(Polygon3d polygon)
Returns a newTriangleMesh
composed of thisTriangleMesh
and an additional polygon.Modifier and TypeMethodDescriptionstatic TriangleMesh
TriangleMesh.fromPolygons(Collection<? extends Polygon3d> polygons)
Returns a new instance of aTriangleMesh
given the polygons that form it.TriangleMesh.withPolygons(Collection<? extends Polygon3d> polygons)
Returns a newTriangleMesh
composed of thisTriangleMesh
and additional polygons. -
Uses of Polygon3d in com.solibri.geometry.primitive3d
Modifier and TypeInterfaceDescriptioninterface
Interface for handling simple polygons without holes in 3-dimensional space.interface
Interface for handling rectangles in 3-dimensional space.interface
Interface that represents a 3-dimensional triangle.interface
Read-only interface for handling rectangles in 3-dimensional space.interface
Read-only interface for 3-dimensional triangles.Modifier and TypeMethodDescriptionstatic Polygon3d
Creates a polygon with the contents deep copied from the given polygon.static Polygon3d
Creates a polygon with the given vertices.Modifier and TypeMethodDescriptionboolean
Returns true if the given polygon is contained inside this polygon.static MPolygon3d
Creates a polygon with the contents deep copied from the given polygon.static Polygon3d
Creates a polygon with the contents deep copied from the given polygon.boolean
Polygon3d.edgesIntersect(Polygon3d polygon)
Returns true if the edges of the given polygon intersect the edges of this polygon.