Uses of Interface
com.solibri.geometry.linearalgebra.Matrix4d
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Packages that use Matrix4d Package Description com.solibri.geometry.linearalgebra com.solibri.geometry.mesh com.solibri.geometry.primitive3d com.solibri.smc.api.model -
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Uses of Matrix4d in com.solibri.geometry.linearalgebra
Subinterfaces of Matrix4d in com.solibri.geometry.linearalgebra Modifier and Type Interface Description interface
MMatrix4d
Interface for 4x4 matrices.Fields in com.solibri.geometry.linearalgebra declared as Matrix4d Modifier and Type Field Description static Matrix4d
Matrix4d. IDENTITY
Returns a new identity matrix.Methods in com.solibri.geometry.linearalgebra that return Matrix4d Modifier and Type Method Description static Matrix4d
Matrix4d. create(double[] elements)
Constructs a matrix with the given array of 16 elements or 12 elements.static Matrix4d
Matrix4d. create(double m00, double m01, double m02, double m03, double m10, double m11, double m12, double m13, double m20, double m21, double m22, double m23, double m30, double m31, double m32, double m33)
Constructs a matrix with the given 16 elements.static Matrix4d
Matrix4d. create(Matrix4d matrix)
Returns a new matrix with the values of the given matrix.static Matrix4d
Matrix4d. create(Vector3d x, Vector3d y, Vector3d z, Vector3d translation)
Constructs a matrix from the given vectors and the translation vector.Methods in com.solibri.geometry.linearalgebra with parameters of type Matrix4d Modifier and Type Method Description MMatrix4d
Matrix4d. add(Matrix4d matrix)
Returns a copy of this matrix after calculating the sum of this matrix and the given matrix.void
MMatrix4d. addInPlace(Matrix4d matrix)
Sets the value of this matrix to sum of itself and the given matrix.static Matrix4d
Matrix4d. create(Matrix4d matrix)
Returns a new matrix with the values of the given matrix.static MMatrix4d
MMatrix4d. create(Matrix4d matrix)
Returns a new matrix with the values of the given matrix.MMatrix4d
Matrix4d. multiply(Matrix4d matrix)
Returns a copy of this matrix after calculating the product of this matrix and the given matrix.void
MMatrix4d. multiplyInPlace(Matrix4d matrix)
Sets the value of this matrix to the result of multiplying itself with the given matrix.static MMatrix4d
Matrix4d. productOf(Matrix4d matrix1, Matrix4d matrix2)
Returns the product of the two inputed matrixes.void
MMatrix4d. set(Matrix4d matrix)
Sets the values of this matrix to the values of the given matrix.MMatrix4d
Matrix4d. subtract(Matrix4d matrix)
Returns a copy of this matrix after calculating the difference between this matrix and the given matrix.void
MMatrix4d. subtractInPlace(Matrix4d matrix)
Sets the value of this matrix to the matrix difference of itself and the given matrix. -
Uses of Matrix4d in com.solibri.geometry.mesh
Methods in com.solibri.geometry.mesh with parameters of type Matrix4d Modifier and Type Method Description TriangleMesh
TriangleMesh. transform(Matrix4d transformation)
Returns a newTriangleMesh
composed of all the triangles of thisTriangleMesh
transformed by the given transformation matrix. -
Uses of Matrix4d in com.solibri.geometry.primitive3d
Methods in com.solibri.geometry.primitive3d with parameters of type Matrix4d Modifier and Type Method Description void
MPolygon3d. transform(Matrix4d transformMatrix)
Transforms this polygon using the given matrix. -
Uses of Matrix4d in com.solibri.smc.api.model
Methods in com.solibri.smc.api.model that return Matrix4d Modifier and Type Method Description Matrix4d
Model. getTransformationMatrix()
Get the model's global transformation matrix.Methods in com.solibri.smc.api.model with parameters of type Matrix4d Modifier and Type Method Description void
MModel. transform(Matrix4d transformationMatrix)
Transform the model with the given transformation matrix.
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